Retro | GamesCheck https://spielecheck.gg/en-us Independent Gaming Magazine Sun, 17 Mar 2024 21:53:36 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.3 https://spielecheck.gg/wp-content/uploads/2021/11/spielecheck-favicon-05-150x150.png Retro | GamesCheck https://spielecheck.gg/en-us 32 32 I'm not a monster - alien hunt in a sci-fi retro look https://spielecheck.gg/en-us/im-not-a-monster-alien-hunt-in-sci-fi-retro-optics/ Wed, 07 Jun 2023 22:40:10 +0000 https://spielecheck.gg/?p=5174 "I'm not a Monster" is more than just a strategy game. It is an excursion into a bygone era, an immersion in a world full of intrigue and deception and, above all, great fun. It combines the best of the world of science fiction and mixes it with fascinating game elements.

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A nostalgic retro look paired with exciting strategic decisions and unpredictable gameplay - that's "I'm not a Monster". In this extraterrestrial adventure, aliens and humans clash and it is not always clear who the monster is. The game is more than just a stage for alien invasions. It's about deception, cunning and, of course, fun.

A rendezvous in the style of the 50s

"I'm not a Monster" offers a successful retro aesthetic. If you think of the 50s, you think of Elvis Presley, icons like Marilyn Monroe and, of course, science fiction films like Star Trekwith its iconic charm. This magic is transferred perfectly to the game. Every pixel, every texture is reminiscent of that time. It is A journey back in time to the golden era of science fiction cinema.

I'm not a monster
It's too quiet and it smells funny... there must be an alien around here somewhere.

But the game is not just a visual treat. The soundtrack underlines the Retro feeling perfect. If you close your eyes, you almost find yourself in an old Science fiction movie again. Background music and sound effects are perfectly coordinated and create a gripping atmosphere.

I'm not a monster - intrigue and deception

"I'm not a Monster" is not a pure Strategy game. Not only the gray cells are addressed here, but also the emotions. Who are the aliens, who are the humans and, above all, who can you trust? The players have to make lightning-fast decisions and use their gut instincts.

I'm not a monster
In order to survive in the strategic confusion, it is important to combine well.

The intrigues are multi-layered, the deceptions profound. Aliens can Shape of people and thus slip under the radar. Who is friend, who is foe? This question becomes increasingly difficult to answer as the game progresses. But that's exactly what makes "I'm not a Monster" so fascinating and captivating.

Strategy meets role-playing game

At first glance, you might think "I'm not a Monster" is a typical strategy game. But that would be too easy. Here, strategy and role-playing elements mix to create a unique game cocktail. Players slip into the role of aliens or humans and have to act accordingly. Various skills and tactics are used in the process.

As an alien, for example, you have the possibility of taking on the form of a human being, which causes additional confusion. As a human, on the other hand, you have to rely on your instincts and ingenuity. Both roles offer unique challenges and exciting moments.

The magic of the unpredictable

The really magical thing about "I'm not a Monster" is its unpredictability. Every round can be different, every move can fundamentally change the course of the game. Due to the element of deception, you can never be sure what will happen next. This creates a tension that lasts from start to finish.

I'm not a monster
Human versus alien: the encounter can be over very quickly. Speed is of the essence.

The possibility of communication between the players also contributes to this. Every exchange can be decisive. Who is telling the truth, who is lying? Who is friend, who is foe? The constant uncertainty contributes to an exciting gaming experience.

I'm not a Monster is unique fun in the world of aliens

"I'm not a Monster" is more than just a strategy game. It is an excursion into a bygone era, an immersion into a world full of intrigue and deception and, above all, great fun. It combines the best of the world of Science Fiction and mixes it with fascinating game elements.

It's not just a game - it's an experience that connects the players to the Captivating screen and always leads you back to the world of the aliens. It's not easy to master, but the challenge is worth it. Because who knows, maybe you're the monster yourself...

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The continuing success of Transport Tycoon https://spielecheck.gg/en-us/the-continuing-success-of-transport-tycoon/ Mon, 03 Apr 2023 18:08:27 +0000 https://spielecheck.gg/?p=11356 The graphics of Transport Tycoon may seem a little outdated today, but the charm of the pixel art has not diminished over the years. The lovingly designed vehicles and buildings, which evolve over time, give the game a special atmosphere and allow players to immerse themselves nostalgically in the past.

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Transport Tycoon is a legendary strategy game that has captured the hearts of business simulation enthusiasts since its release. Developed by Chris Sawyer and first released in 1994 by MicroProse The game was released for various platforms such as MS-DOS, Macintosh and Windows. The fascination with Transport Tycoon has been maintained over the years, and the OpenTTD project, an open source version of the game developed by fans, has contributed significantly to this.

The success of Transport Tycoon can be attributed to several factors. One of them is the attention to detail with which the game was developed. Players have to build a transportation empire by using a variety of means of transport such as trains, planes, ships and Truck manage. In doing so, they have to plan infrastructure such as train stations, airports, ports and roads sensibly and continue to expand them.

Transport Tycoon - Highly popular

The depth of Transport Tycoon's gameplay is impressive and offers numerous Challenges. To be successful, players must keep a close eye on the market in order to react to supply and demand in various industries. The game world develops dynamically, so players must always be on their guard to remain competitive. The game also features a sophisticated economic system that enables the trading of goods and raw materials. By investing in shares in other companies, players can increase their profits or even carry out hostile takeovers. Transport Tycoon manages to convey economic relationships and the need for strategic planning in a fun way.

Another aspect that has contributed to the success of Transport Tycoon is the high replayability of the game. Thanks to randomly generated maps and different game objectives, every game remains exciting and unique. The different levels of difficulty allow both beginners and experienced players to take on the challenge and enjoy the game.

Transport Tycoon
The start screen of Transport Tycoon remains unforgettable.

The graphics of Transport Tycoon may seem a little outdated today, but the charm of the Pixel art has not diminished over the years. The lovingly designed vehicles and buildings, which evolve over time, lend the game a special atmosphere and allow players to immerse themselves nostalgically in the past.

Timeless classic

However, the ongoing success of Transport Tycoon would not have been possible without the dedicated fan community that keeps the game alive. The OpenTTD project is a prime example of this. This open source version of Transport Tycoon Deluxe not only offers a free and cross-platform alternative to the original game, but also enhances the game with numerous improvements and modifications. OpenTTD brings new features such as larger maps, improved artificial intelligence and enhanced infrastructure. It also enables multiplayer games so that players can put their skills to the test against friends or other players from all over the world.

Transport Tycoon
As the game progresses (here from the original game), cities and infrastructure grow together more and more.

The active community around OpenTTD is constantly developing new mods, graphics sets and scenarios to make the gaming experience even more varied and exciting. This keeps Transport Tycoon interesting for long-time fans and attracts new players at the same time.

Transport Tycoon - A conclusion

Since its release in the 90s, Transport Tycoon has established itself as a classic of the Economic simulation established. The combination of detailed gameplay, strategic depth and nostalgic charm has made the game an unforgettable experience for fans of the genre.

The dedicated community and the OpenTTD project play a key role in ensuring that Transport Tycoon's success continues to this day. The continuing enthusiasm for the game shows that good game ideas and a dedicated fan base can significantly extend the life of a game, even if the technology on which it is based is long outdated.

Transport Tycoon remains a prime example of how a game can remain relevant and entertaining for decades thanks to the love of its fans and constant development. At a time when more and more games are relying on fast-moving trends and microtransactions, Transport Tycoon offers a welcome change of pace, proving that quality development, strategic depth and fun gameplay can prevail. It is a timeless game that will continue to delight generations of strategy and economic simulation fans for years to come.

By the way: One of my favorite reviews was published in February 2011 by Gamestar published.

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The Fan Game - Back to the Future Part V - Multidimensional Space-Timelines https://spielecheck.gg/en-us/the-fan-game-back-to-the-future-part-v-multidimensional-space-timelines/ Thu, 19 May 2022 10:00:38 +0000 https://spielecheck.gg/?p=6619 The events of the previous adventures cast their shadow over Marty and Doc Brown. Largo Lagrande has actually succeeded in creating a rift between the dimensions, thereby influencing the present and the future. The collision of the worlds creates paradoxes that destroy the entire multiverse.

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Departure into new spheres - In the fifth part of the Back to the Future Fan Games from Daniele Spadoni entitled "Multidimensional Space-Timelines", Marty and Doc Brown are drawn into completely new areas with their time machine. This time, they not only travel through time, but also jump from one world to another.

Turned upside down

The events of the previous adventures cast their shadow over Marty and Doc Brown. Largo Lagrande has indeed succeeded in creating a rift between the dimensions, thereby creating the present and the past. Future influence. Through the collision of the worlds, paradoxes occur that destroy the entire multiverse.

In order to set things right again, the two time travelers have to get back into their DeLorian and set off for worlds that are similar to their home, but still completely different. Among other things, Marty and Doc Brown end up in a world in which small plumber on flowers while they have to escape the deadly traps of a jungle in another world. Only with the necessary amount of skill and brainpower do they have a chance of restoring the worlds and putting an end to the haunting.

Crazy mix

The fifth installment of the Back to the Future fan game takes the blending of different game styles to the extreme. In addition to the familiar Point-and-click-The game features puzzles from classic games such as Golden Axe, Super Mario and Pit Fall. Players also have to prove their climbing and jumping skills in order to progress. Daniele Spadoni once again shows great attention to detail. All the characters and worlds have been reprogrammed so that on the one hand a The result is a game experience with a lot of charm and, on the other hand, the game provides hours of excitement with humor and action. The game has a few surprises in store that will not only delight die-hard gamers. Retro fans should be delighted.

Hot for retro?

You can get the fan game directly from the official Devianart page by Daniele Spadoni. It is free of charge and is welcome to be shared. So leave your thumbs and page likes.

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The Fan Game - Back to the Future Part IV - The Multitasking Crystal https://spielecheck.gg/en-us/the-fan-game-back-to-the-future-part-iv-the-multitasking-crystal/ Tue, 17 May 2022 10:00:18 +0000 https://spielecheck.gg/?p=6613 Doc Brown and Marty have done it. They were able to capture the ghost of Tannen Dogfish in the ghost trap and travel back to the present. While Doc wants to enlist the help of the Ghost Busters, Marty longs for his bed and a relaxing shower.

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Back and forth - In "The Fan Game - Back to the Future IV - The Multitasking Crystal", Marty McFly is back in a new era with new problems. This time, however, it's not just the future that's at stake, but the whole world!

Wooden class

Doc Brown and Marty have done it. They were able to find the ghost by Tannen Dogfish in the ghost trap and travel back to the present. While Doc enlists the help of the Ghost Busters Marty longs for his bed and a relaxing shower. But the flight home on a normal scheduled flight becomes turbulent when a Experiment of a mad scientist goes wrong. Suddenly the dimensions split and Aliens threaten the earth. Marty has to step in again to straighten everything out. According to one theory, there is a crystal, which the can save the world again. But first he has to find it. Marty has to climb back into the DeLorian and travel through the ages, where all kinds of dangers and adventures await him. Only if he keeps a cool head can the future - and the world - be saved from destruction.

Retro clicks

Just like his Predecessor presents "The Fan Game - Back to the Future IV - The Multitasking Crystal" in a pixelated retro look. Players click their way through lovingly designed backdrops, collect objects and solve tricky puzzles in order to progress. Just like in old Lucas Game adventures the players more can think outside the box. Because rarely is a Puzzles are as logical as "keys in the lock". Only those who combine correctly, try and try crazy things, will be successful.

Hot for retro?

You can get the fan game directly from the official Devianart page by Daniele Spadoni. It's free and you're welcome to share it. So leave your thumbs and page likes.

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The Fan Game - Back to the Future Part III: Timeline of Monkey Island https://spielecheck.gg/en-us/the-fan-game-back-to-the-future-part-iii-timeline-of-monkey-island/ Sun, 15 May 2022 18:41:09 +0000 https://spielecheck.gg/?p=6607 Marty has done it: he was able to burn the sports almanac in 1958 before Biff Tannen could use it and change the timeline. But seconds before Marty reaches the vehicle, a portal opens up and swallows the DeLorian and Doc Brown.

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Meeting of the cult classics - In "The Fan Game - Back to the Future Part III: Timeline of Monkey Island", Marty McFly and Doc Brown are not sent to the Wild West, but straight to Monkey Island. There, weird encounters and tricky puzzles await the involuntary Adventurer.

Voodoo meets flux compensator

Marty did it: he was able to burn the sports almanac in 1958 before Biff Tannen could use it and change the timeline. All he needs is still get into the DeLorian and with Doc back to the good old year 1985. But seconds before Marty reaches the vehicle, the door opens. a portal and swallows the DeLorian and Doc Brown. All seems lost. But then Marty receives a letter from a messenger stating that Doc is alive and has died in the year 1655. The culprit is Largo LaGrande, who tried to save LeChuck from destruction with a voodoo spell and unfortunately hit the wrong target.

Marty sets off to find the DeLorian and with to travel back to him to save his good friend from certain death.

With hoverboard and cotton balls

"The Fan Game - Back to the Future Part III: Timeline of Monkey Island" is an affectionate homage to classic Point-and-click-adventure game, the Commodore 64 and a movie series about crazy time travel. Players get an iconic game, the feeling of a Commodore game perfectly - with nostalgic error messages, loading noises and minimalist controls. Funny dialogs and crisp puzzles round off the retro feel. For those who like both Back to the Future as well as on Monkey Island comes to this Fan Game hardly over.

Hot for retro?

You can get the fan game directly from the official Devianart page by Daniele Spadoni. It's free and you're welcome to share it. So leave your thumbs and page likes.

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Return of the Tentacle - fan project with guaranteed laughs https://spielecheck.gg/en-us/return-of-the-tentacle-fan-project-with-guaranteed-laughter/ Sun, 27 Jun 2021 17:28:05 +0000 https://spielecheck.gg/?p=2203 No rest for Bernard, Hoagie and Laverne! The Purple Tentacle has set its sights on world domination once again and is determined to get rid of its arch-enemies. The tasks for players are obligatory: solving puzzles, stopping aliens and laughing at both blunt and intelligent jokes.

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Good things come to those who wait. After development on Return Of The Tentacle - Prologue was discontinued back in 2002, the project was given a fresh start eight years later. And lo and behold: in 2018, fans of the LucasArts classic will be able to enjoy a high-quality and individual quasi-successor!

Who doesn't fondly remember that moment when "The Day of the Tentacle" was copied from several floppy disks onto the computer and you could finally immerse yourself in one of the most successful Point and Click adventure game. Few games in the 90s impressed with so much wit and charm. And anyone who outwitted Purpur back then had fun with a second or third run through despite the repetition. the adventure - even today. But this fan game project promises a new adventure.

Return of the Tentacle
It couldn't start any other way... Not pink... no, purple is the letter that reaches our heroes.

Purple tentacle is back

No rest for Bernard, Hoagie and Laverne! Purple tentacle has it once again to the He has set his sights on world domination and is determined to get rid of his arch-enemies. The tasks for players are obligatory: solve puzzles, stop aliens and laugh at both blunt and intelligent jokes.

Craft similarities to Day of the Tentacle Remastered are by no means coincidental. The fan project was developed using the Unity Engine and relies on hand-drawn backgrounds and outrageous dialog. Even a soundtrack was created to capture the charm of the original and transfer it to the new millennium in proper style.

Return of the Tentacle
The time machine: Once again it will play a role... and the hamster? I think he's the least keen!

Return of the Tentacle is a successful homage

Even well-intentioned homages are a tricky thing. Especially when the humor of the original has its very own style and is difficult to imitate. But the indie developers have not only succeeded in capturing the mood. In terms of graphics, they have also followed the original to such an extent that Return Of The Tentacle - Prologue actually one of LucasArts could be a commissioned sequel.

The few shortcomings are quickly forgiven. The puzzles are sometimes a little too easy. Players who have already put Purple Tentacles in its place will rarely stumble across unsolvable problems - and will quickly finish the adventure game, which was produced far from commercial interests.

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