Horror par excellence awaits gamers in Scorn - the highlight from Ebb Software. Gamers are faced with the challenge of exploring a dark nightmare and being thrown directly into a mysterious, sometimes oppressive atmosphere from a first-person perspective without any prior knowledge of the content. Alone and without external help, interconnected areas must therefore be discovered - as the game hit is launched as an open world, a surreal task with a Lost theme now opens up.
The scenario takes place after a violent conflict between two factions on a distant planet. After the gamer awakens as a humanoid, the dispute between cyborg-affine and Living beings-The recycling side is probably over because of the wasteland around the player - right? It is at least a curious end-time scenario. And what's with the parasitic creatures back there?
Gloomy scenario in Scorn with varied arcs of suspense
The Areas in Scorn are interlinked, but always offer new aspects on the exploration tour through the game distributed by Kepler Interactive and therefore also a non-linear plot. As in a surreal world similar to an even creepier Alice in Wonderland novel, the horror fan masters the path along an organic world with different, independent characters and puzzles - except that there is not one path, but one of many selectable directions.
The impressions that present themselves increase the demands on the gamer in terms of orientation and Survival instinct. They are not usually interpreted correctly at first glance. But it is precisely this disillusionment with familiar reality that turns this horror game into a real highlight. Over time, the gamer unlocks new areas again and again, immersing themselves in yet another scary world - in principle, the game is more of an interactive survival artwork than a pure entertainment game.
But even in the latter, the spooky adventurer gets his money's worth. In the not entirely homely surroundings, the focus is not only on admiring an abnormal world and searching for orientation, but also on certain objects and weapons: Yes, these will prove to be quite useful in the course of the game. After all, there are some clashes with parasitic life forms.
Creepy discovery tour in a technical-organic world
Scorn consists of a coherent world, which can only be explored step by step. Without any cutscenes or extra storytelling, the somewhat different tourist trail in the unknown area results in an uncertain and oppressive experience. Atmosphere. This anxiety is supported by the dark color spectrum of the labyrinths. This is precisely what characterizes the individual areas: A respective maze of paths and rooms. Added to this is the helplessness of being alone.
But what could be scarier than a running zombie horde? A constantly breathing, all-encompassing living construct that forms the actual world - and organic cyborgs that are always in the way. The gamer constantly feels like the next snack of an oversized carnivorous plant and must also pay attention to clues and objects during this experience that constricts their own airways - because the game from Ebb Software and the dystopian-organic world simply do not forgive carelessness. The horror game is characterized by completely realistic gameplay. The player's hands are the most important elements.
Items and weapons
In particular, picking up objects and operating simpler devices or more complex machines at the respective control panels creates a real scenario. A futuristic characteristic is also added: a bloodthirsty world - taken over by a living organism - with a few infested creatures invites you to a very special survival adventure. The gamer determines his own path: does he prefer to move forward unnoticed or will he learn to love the use of effective, organic weapon systems?
With regard to the enormous 4 weapon categories, a real fight for survival ensues, as the player character's connection with the parasite promotes its use. However, the player's own body is always heading for a near-death experience if the parasite gains the upper hand. Then it's time to find a suitable means of getting an electrical circuit going - the repair of a broken elevator comes in handy.
The combination of both styles will probably be more advisable with limited and predetermined equipment in the sense of a redeeming finish. Disturbing creatures The totally captivating flair of the horror adventure game is determined by the strange behavior, the puzzle solutions required to progress or discover things and the management of your own resources, which will certainly lead you to experiment and rethink your own gameplay. Scorn thus graphically and acoustically offers a setting that has come to life a la H. R. Giger and clearly scores with its mix of mysticism and horror scenario par excellence.